OS Perry
December 4th, 2006, 19:54
This is what grinds my gears! What is up with MS and their not sharing their expertise (or Bungie's) with Lobby and Xbox Multiplayer/Server functionality. Tell me one 360 game that can match or surpass Halo2 in functionality?
Fact 1:
Halo2 has been out for over 2 years now. Best LIVE lobby-functionality, no contest.
Fact 2:
All the promise of Xbox 360's next-gen-ness (is that a word?)
OK, I'm an Xbox fanboy. Love the system, love LIVE, but this horrid lobby LIVE functionality in games has got to end.
Rainbow6Vegas, voice issues, cant here teammates or others in lobby or game.
COD3... lackluster Lobbies to be sure... didn't they learn the frustration and rage from the community from COD2?
F.E.A.R. No after round going back to lobbies you have to find a new game.
Halo 2 features should be standard across the Xbox LIVE game developer community... feel free to add any that I leave out:
Party System... what 360 game has it? NONE!
1 Clan support... kind of the weakest lobby/multiplayer feature that Halo2 had, but at least it was there, what 360 game suports clans? NONE... I think.
2 Host is the person in the lobby with the fastest connection
3 Host drops, then hosting duties pause and go to the next fastest connection
4 Host or person managing game is able to come up with custom game presets and save them out, instead of recreating a setting they use all the time each and every time. User created settings.
5 Multiplayer/Team/Clan/individual Icons. Halo2 custom logos. (I think in multiplayer games like a FPS it would be cool for a clan or team to have a team patch that is seen on all clan members uniforms/armor etc. Forza 2 could have clan specific License plate designs or decals, specific to that clan... etc.
I know I'm leaving out some cool Halo2 LIVE features that have yet to find their way into a 360 game.
It is pathetic on MS's part that they aren't sharing this tech with the game developer community... especially at least their own devlopers... Gears of War is the most glaring culprit... AAA title my ass. Everything shines in the game but the lobby. Is it bad, no, but it is glaringly bad when compared to Halo2. (2 years old Halo2, I might add)
Improving the lobbies of LIVE titles across the board and making this tech/features standard on LIVE titles would only help MS in the long run. It would make PS3 games look even worse than they are in the online arena. This should be mandatory. I also think there should be a standard feature set of LIVE lobby features, and it should at least be on par with Halo2 at minimum.
Why couldn't MS just come up with some standard templates for what a LIVE lobby would be like...
A FPS lobby, Racing title lobby, RPG lobby, RTS lobby etc, then the developers only tasks would be refining it minimally and adding their art assets to it to brand it as their game/property.
LIVE is such a valued part of my Xbox experience and I think it is so great in many ways but lacking at the same time.
When MS puts out a title like Halo2 it set the bar for lobby/multiplayer polished experience... 2 years later everything else is a failed experience when compared to it.
Make these above Halo2 features part of the SDK!
Fact 1:
Halo2 has been out for over 2 years now. Best LIVE lobby-functionality, no contest.
Fact 2:
All the promise of Xbox 360's next-gen-ness (is that a word?)
OK, I'm an Xbox fanboy. Love the system, love LIVE, but this horrid lobby LIVE functionality in games has got to end.
Rainbow6Vegas, voice issues, cant here teammates or others in lobby or game.
COD3... lackluster Lobbies to be sure... didn't they learn the frustration and rage from the community from COD2?
F.E.A.R. No after round going back to lobbies you have to find a new game.
Halo 2 features should be standard across the Xbox LIVE game developer community... feel free to add any that I leave out:
Party System... what 360 game has it? NONE!
1 Clan support... kind of the weakest lobby/multiplayer feature that Halo2 had, but at least it was there, what 360 game suports clans? NONE... I think.
2 Host is the person in the lobby with the fastest connection
3 Host drops, then hosting duties pause and go to the next fastest connection
4 Host or person managing game is able to come up with custom game presets and save them out, instead of recreating a setting they use all the time each and every time. User created settings.
5 Multiplayer/Team/Clan/individual Icons. Halo2 custom logos. (I think in multiplayer games like a FPS it would be cool for a clan or team to have a team patch that is seen on all clan members uniforms/armor etc. Forza 2 could have clan specific License plate designs or decals, specific to that clan... etc.
I know I'm leaving out some cool Halo2 LIVE features that have yet to find their way into a 360 game.
It is pathetic on MS's part that they aren't sharing this tech with the game developer community... especially at least their own devlopers... Gears of War is the most glaring culprit... AAA title my ass. Everything shines in the game but the lobby. Is it bad, no, but it is glaringly bad when compared to Halo2. (2 years old Halo2, I might add)
Improving the lobbies of LIVE titles across the board and making this tech/features standard on LIVE titles would only help MS in the long run. It would make PS3 games look even worse than they are in the online arena. This should be mandatory. I also think there should be a standard feature set of LIVE lobby features, and it should at least be on par with Halo2 at minimum.
Why couldn't MS just come up with some standard templates for what a LIVE lobby would be like...
A FPS lobby, Racing title lobby, RPG lobby, RTS lobby etc, then the developers only tasks would be refining it minimally and adding their art assets to it to brand it as their game/property.
LIVE is such a valued part of my Xbox experience and I think it is so great in many ways but lacking at the same time.
When MS puts out a title like Halo2 it set the bar for lobby/multiplayer polished experience... 2 years later everything else is a failed experience when compared to it.
Make these above Halo2 features part of the SDK!