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ARCHA1C
January 19th, 2007, 08:55
I know the internet is all a-buzz with the news that the Crackdown Online Multiplayer Demo has been delayed "briefly", but to me, that is very vague, and open-ended. As I was searching the XBLM today, a big ad on the right side of the Marketplace blade caught my eye "CRACKDOWN DEMO- Download it today!"
I thought "wow, awesome.. that was a very short delay indeed." But, to my dismay, the demo was nowhere to be found... I guess they forgot to remove the HUGE ad from the marketplace when they announced the delay.
Has anybody heard any updates regarding the demos possible release, or why that ad was up on the marketplace today?:-( 8)7

I also read that the game (or demo at least) won't feature on-the-fly co-op the likes of which we've come to love in GOW... that's a shame:'(

Studley
January 19th, 2007, 10:02
My RSS reader told me that Xboxic had just written a news article:

Those of you hoping to get a little taste of Crackdown action today before you blew a large wad of money on your Halo 3 Beta ticket are unfortunately going to be disappointed as the demo has been delayed and will not be out today.
The good news is that is has only been delayed until [...]

Until...when? I clicked the article and now it's gone :(

Rival24
January 19th, 2007, 13:08
My RSS reader told me that Xboxic had just written a news article:



Until...when? I clicked the article and now it's gone :(

:D

Check this (http://www.xboxic.com/news/2242) out :P

Studley
January 19th, 2007, 13:33
Ah OK so it was just a duplicate story. I thought it had been delayed AGAIN again ;)

Nino
January 19th, 2007, 14:08
The demo wont have on-the-fly co-op but the fact that it has co-op makes me all tingly inside. The full version will feature on-the-fly co-op on Xbox Live and splitscreen co-op as well. :9~

Lotus 111s
January 19th, 2007, 14:25
Official Xbox360 mag just gave it 9/10, so thats a good start. 8)

Fetter
January 19th, 2007, 15:30
I just put another $20 down on my pre-order yesterday. I can't wait to try this game out!

ARCHA1C
January 19th, 2007, 16:47
If you haven't Pre-ordered your HALO 3 Beta invite yet, go over to BUY.COM and pre-order a copy of CRACKDOWN including the HALO 3 beta invite. This is the first time I've seen anyone claming that you are "GUARANTEED" a copy of Crackdown that will have the Halo 3 beta invite attached to it. Here's the link. I'm going to post this in a separate thread also. But I'm hookin' the Crackdown loyalists up first 8)

http://www.buy.com/prod/Crackdown_w_Invite_to_Halo_3_Multiplayer_Beta/q/loc/108/202927470.html

Ah, I thought they were scrapping the "On-the-fly" Co-op for the final game also. I hope you're right. I've been spoiled by GOW_o_ The demo wont have on-the-fly co-op but the fact that it has co-op makes me all tingly inside. The full version will feature on-the-fly co-op on Xbox Live and splitscreen co-op as well. :9~

Praetorian
January 19th, 2007, 17:57
Ill try the demo before the game. If they need to bundle halo 3 with it, something is fishy.

TRIGGER M4N
January 19th, 2007, 17:58
The demo wont have on-the-fly co-op but the fact that it has co-op makes me all tingly inside. The full version will feature on-the-fly co-op on Xbox Live and splitscreen co-op as well. :9~

I've heard many people saying there is NO split-screen co-op.

Voyager2k
January 19th, 2007, 20:13
Ill try the demo before the game. If they need to bundle halo 3 with it, something is fishy.

I don't think so unless Realtime Worlds royally fucked up the controls which I am tempted to doubt faithfully.

The latest Videos (the one on the dutch site and the Los Muertos Video on txb) both pretty much show you all you need to know/see and put away all the worries. At this point not much can go wrong with Crackdown anymore.

I agree that adding the Halo3 Beta thingie smells funny tho. But I believe that is fairly easy to explain if you look at the Crackdown press coverage a little closer.

Microsoft and Realtime Worlds have tried very hard to create a massive hype for Crackdown by releasing TONS of press information, dev builds, screens and videos to the press for a unusual long time already.

The hype, however, never really took off. Ppl remained sceptical about the game because the earlier builds had slightly ugly graphics. Well no, they looked like real shit :) So over time, interest in the game dropped and kept dropping even tho they made huge improvements on the look and feel of Crackdown. Ppl simply stopped looking and reading. The game had a bad start in the media, maybe they started the hype too early ... who knows. It wasn't well received by a majority until very recently.

So they kinda had to come up with something to create a lot of attention for the game. It's not that they add beta keys to sell copies of Crackdown. They do it to create attention and bringt Crackdown back in ppls minds, get them to look at it again and sell a certain amount for sure.

That's what I think at least, maybe it's just the martians fault.

Lotus 111s
January 19th, 2007, 21:32
Ill try the demo before the game. If they need to bundle halo 3 with it, something is fishy.

I think 95% of people buying this game will not give a toss about the Halo 3 beta test(me included).

To expand on what i said earlier about Xbox360 mag giving it 9/10 i'll quote the final paragraph from the review.

For outrageousness and pure entertainment value, Crackdown is the most fun sandbox game to date. It's arguably a little unfocused as a single-player game, but get a mate to join in and this becomes one of Xbox Live's killer apps. It's a game that screams accessibility and endlessly inventive fun - a truly brilliant addition to sandbox party. Crackdown is style. Crackdown is all-out action. Crackdown is an absolute riot.

I will absolutely be buying this game. NO DEMO needed, and certainly no Halo3 beta.

Rholo Tamasi
January 20th, 2007, 01:39
Ill try the demo before the game. If they need to bundle halo 3 with it, something is fishy.

Nothing's fishy here, have you actually looked at this game, it looks amazing with a brand new take on the tired GTA theme. I think it's simple why they boxed the Halo Beta with Crackdown, they knew Crackdown would be a hit and probably with a fair amount of the people that like Halo. For those who want to beta test halo but find no appeal in Crackdown have other options. As for me I'm pumped for the 23rd, the demo will be great I'm sure but with such an expansive game I will want to run wild.

Fishy, and they would have gotten away with it if it wasn't for you nosey kids and your dog...

Voyager2k
January 20th, 2007, 07:01
Crackdown DEMO will hit the XBLM on the 23rd

http://forums.crackdownoncrime.com/forums/thread/3834.aspx

Chris
January 20th, 2007, 09:55
niiiice.

Rossko_UK
January 21st, 2007, 02:20
If you haven't Pre-ordered your HALO 3 Beta invite yet, go over to BUY.COM and pre-order a copy of CRACKDOWN including the HALO 3 beta invite. This is the first time I've seen anyone claming that you are "GUARANTEED" a copy of Crackdown that will have the Halo 3 beta invite attached to it. Here's the link. I'm going to post this in a separate thread also. But I'm hookin' the Crackdown loyalists up first 8)

http://www.buy.com/prod/Crackdown_w_Invite_to_Halo_3_Multiplayer_Beta/q/loc/108/202927470.html




Actually, nearly all online retailers are making this claim. See here (http://shop.gameplay.co.uk/webstore/productpage.asp?productcode=XT0107&title=crackdown_-_including_access_to_halo_3_beta), here (http://www.game.co.uk/ViewProduct.aspx?cat=11303&mid=328589) and here (http://www.play.com/Games/Xbox360/4-/1015367/Crackdown/Product.html) for three examples. I could go on, but it's likely the first batch AT LEAST will have the Beta on. Not that I care, I'm getting it for the game, not some shitty Beta.

Praetorian
January 21st, 2007, 04:24
Hey hey, I have been super-quoted there. Must have hit some note right....

The game does look fun, but my question stands - if it is an awesome game, why bundle halo 3 with it like that? Surely other games could have Beta keys as well to help them sell?

I am sure I am worried about nothing, but the demo will tell all.

PS: For everybody who isn't getting it for the Beta, fancy giving me your Beta key? Unless you want to use it of course... :P

Chris
January 21st, 2007, 06:59
I heard the demo is going to be ON the disk, not some piece of paper with a code on it.

Voyager2k
January 21st, 2007, 13:30
1up has a video preview of Crackdown. It's a bit odd, you should watch it. They seem to be very split up about it. Major flaws seem to be it's repetitiveness (quote "blah blah, SHOOT MORE GUYS" <--- repeats 20x throughout the preview) and the fact that getting to missions is almost more fun than doing missions. Another complaint was that it was way too easy.

On the positive side of things they said it's incredibly fun doing/trying stuff and just playing it. It's just lacks certain depths and obviously story. And they also kept saying how Crackdown has a lot of potential but doesn't use it. Seems the "next-gen-disease" didn't spare Crackdown after all ...... nice engine, lack of content. Business as usual these days.

But like I said, you should watch the preview for yourself. I am actually glad I did so I know what to expect and what not to expect.

The M.A.R.T.
January 21st, 2007, 13:59
1up has a video preview of Crackdown. It's a bit odd, you should watch it. They seem to be very split up about it. Major flaws seem to be it's repetitiveness (quote "blah blah, SHOOT MORE GUYS" <--- repeats 20x throughout the preview) and the fact that getting to missions is almost more fun than doing missions. Another complaint was that it was way too easy.

On the positive side of things they said it's incredibly fun doing/trying stuff and just playing it. It's just lacks certain depths and obviously story. And they also kept saying how Crackdown has a lot of potential but doesn't use it. Seems the "next-gen-disease" didn't spare Crackdown after all ...... nice engine, lack of content. Business as usual these days.

But like I said, you should watch the preview for yourself. I am actually glad I did so I know what to expect and what not to expect.

So why didn't you put the direct link to the article right here...
Ah well go off to find it myself then

Voyager2k
January 21st, 2007, 18:47
Not like you'd have to dig deep to find it ..... go to gamevideos.com which is their trailer site and you'll find it in the #1 spot of the hotlist on the left .....

TRIGGER M4N
January 22nd, 2007, 01:07
Wait, you were going to buy Crackdown for its story? Oh dear, you set yourself up there. I might buy Crackdown (depending on demo) for it's funness, and Halo 3 BETA.

Markoff_Cheney
January 22nd, 2007, 02:27
waiting to preorder based on demo...
kinda.
prolly not.
they modified some game mechanix as to allow you to get some sweet higher level powers in the short demo span.

Nothing's fishy here, have you actually looked at this game, it looks amazing with a brand new take on the tired GTA theme. I think it's simple why they boxed the Halo Beta with Crackdown, they knew Crackdown would be a hit and probably with a fair amount of the people that like Halo. For those who want to beta test halo but find no appeal in Crackdown have other options. As for me I'm pumped for the 23rd, the demo will be great I'm sure but with such an expansive game I will want to run wild.

Fishy, and they would have gotten away with it if it wasn't for you nosey kids and your dog...

helllooooo marketing.
it looks seemingly top notch, getting good buzz, and this was before the beta announcement. it has definately hyped the preorders...

Is this the same Voyager2k from some other board?
/topicality

i hadnt seen the 1up write up on that yet. kinda dissapointing to hear, but i somehow still assume im going to play the crap out of it.

Chris
January 22nd, 2007, 03:23
The Crackdown Demo and Halo 3 beta will be fun as shit. (I think that sentence works.)

Rholo Tamasi
January 22nd, 2007, 04:10
Funny, I find GTA about as fun as dryrot but for some reason Crackdown has great appeal to me. Maybe it's the super powers, who doesn't want to jump around the tops of buildings or huck cars like you were ensured to do so. I think the over the top aspect of the game distances it a little more from real life unlike GTA, if I'm going to murder people by the thousands I want it to be for a good purpose like the NRA.
As for the demo, anyone have any idea how they are going to work the co-op out? I have heard it won't be as sophisticated as the full version.

I wish I was less at work and more drunk...

Curry
January 22nd, 2007, 13:17
I never liked GTA either but finished Saints Row in more or less one go, so I'm curious about Crackdown :)

Tucky
January 23rd, 2007, 12:04
Demo is now up. 1.24 GB

Lotus 111s
January 23rd, 2007, 12:30
Getting it, is this a record for a demo file size i can't ever remember a demo being quite this big. It's going to take me ages with my huge 1mb connection ;(

Tucky
January 23rd, 2007, 14:04
started downloading at 10am GMT and its now 12 and im on 22%????????

Studley
January 23rd, 2007, 14:17
Sucks to be you ;) I started downloading half an hour ago and I'm on 88%

(off-topic: what's Snooker like? I think I played it a few versions back on the PC and it was OK but slow-paced... but that's just snooker I guess. Is it good fun?)

Tucky
January 23rd, 2007, 14:22
Sucks to be you ;) I started downloading half an hour ago and I'm on 88%

(off-topic: what's Snooker like? I think I played it a few versions back on the PC and it was OK but slow-paced... but that's just snooker I guess. Is it good fun?)

too right it does!:-( :-( :-( :-( :-( :-( :-(

why is mine taking forever?!? and whatever happened to the cheat were u could cancell and restart and you'd be on 50%?

snookers good but very hard, my first game i made one mistake and the CPU beat me with a 147!!!

Lotus 111s
January 23rd, 2007, 14:24
started downloading at 10am GMT and its now 12 and im on 22%????????

In 1:50 mins i got 64% with my crap 1mb connection so it's going as fast as possible i think for me, about 1hr to go.

Tucky
January 23rd, 2007, 14:25
why the hell is mine so slow then, they never normally take this long!

Studley
January 23rd, 2007, 14:28
I think I jinxed mine :( It's now crawled to 91%.

I'm guessing the online/co-op servers are gonna be slow as hell at the moment too.

The_Glovner
January 23rd, 2007, 14:44
Sucks to be you ;) I started downloading half an hour ago and I'm on 88%

(off-topic: what's Snooker like? I think I played it a few versions back on the PC and it was OK but slow-paced... but that's just snooker I guess. Is it good fun?)

Crackdown any good then? you must be finished downloading by now.

I think the snooker is the shiznit. Can't beat it for one of those games that allow you to have a chat and roll a fat one in between shots. Get it, then I will another person to whoop.

(offtopic: Is it just me or are the fornt pages getting more an more people that really just take shit too seriously? Or am I just getting worse?)

Studley
January 23rd, 2007, 14:48
Hell no you're not getting worse, would that be even possible :D

I'm on 95% but it's going really really slow now, probably because Major's posted that it's available so everyone's downloading now.

Lotus 111s
January 23rd, 2007, 14:50
(offtopic: Is it just me or are the fornt pages getting more an more people that really just take shit too seriously? Or am I just getting worse?)

No just to many people taking things to seriously, please don't change Glovy i love your comments.

Studley
January 23rd, 2007, 15:09
DONE \o/

First thing I've noticed: the world's longest warning about photosensitive seizures :D

Tucky
January 23rd, 2007, 15:10
34% after 3 hours!

Schalkie
January 23rd, 2007, 15:11
Hmm time limited demo, tis lots of fun though.

Studley
January 23rd, 2007, 15:29
Holy crap this is fun!

One tip: at the start, pause and check out the controls, because the game sure as hell doesn't tell you what they are.

Lotus 111s
January 23rd, 2007, 15:54
First impression is wow, the car handling is sweet and the game plays brilliantly. Loving trying to scale the buildings.

AWESOME _o_

Studley
January 23rd, 2007, 16:03
Yeah, I'm having a lot of fun. Once you get over the initial realisation that there's very little to the "missions" (person x is located on top of building y, go and kill them), you realise that you can make your own fun. I've just spent ten minutes slowly climbing my way up the side of a huge skyscraper, ignoring the stairs, just because I could :D

Collecting the hundreds of agility orbs etc could be a fun game in itself. You can see them on top of ledges, and you instantly start thinking... how do I get to that one?

I've used the word "fun" three times in this post (four now). That's because it is. 8)

Ha sweet, I just tried to capture a petrol station and the bad guys got onto the roof and started lobbing canisters and crates at me :D And it doesn't appear to be scripted - the AI treats all the real-world objects as potential weapons, I've seen them doing the same elsewhere in the game too

Fetter
January 23rd, 2007, 16:24
I can't wiat to play this... I started the download at 7:30am... at 7:45 it was at 30%... it's 9:30 am now... it should've finished an hour ago.

I CAN'T WAIT!!

The_Glovner
January 23rd, 2007, 16:27
Initial reports seem quite good then, roll on 5pm.

I've just been given a telling off from someone in the Playstic site for some flaming going back and forward between me and someone else. Maybe I should have just left it and been the bigger man, but hey, couldn't help myself.

Lotus 111s
January 23rd, 2007, 16:38
Initial reports seem quite good then, roll on 5pm.

I've just been given a telling off from someone in the Playstic site for some flaming going back and forward between me and someone else. Maybe I should have just left it and been the bigger man, but hey, couldn't help myself.

;) oh well Glovy.

Anyway back to the demo. In 1 hour i haven't had this much fun in a game in a long time. Excellent really excellent i think i can finally say someone has made a better GTA than GTA. Now it's going to be long wait till the full game. :D

Schalkie
January 23rd, 2007, 16:39
Hmm I wonder how much the coop will be with a mate, Pretty stupid actually but I just like leaping from building to building. Shame the demo ends after 30 minutes when you get a 2 star rating in either, agility shooting power or driving.

Tucky
January 23rd, 2007, 16:51
30 mins? thought it was an hour?

10am-2:50 52% :( o well

The_Glovner
January 23rd, 2007, 16:53
What's the actual graphics like?

I seen an early shot a while back and the didn't really impress me that much, will this view be changed come tonight?

Studley
January 23rd, 2007, 17:09
Graphics are pretty standard, think Saints Row but with bigger explosions, a better physics model and a better targeting method. You can use the left trigger to lock on to an enemy, then use the right stick to aim for body parts, so you can shoot weapons out of hands, shoot their legs and they'll go down, that sort of thing.

The mission system is quite cool too. You're trying to take down a "kingpin" (one in each neighbourhood I think) who has several bosses working underneath them - e.g. a weapons expert, someone who recruits more troops, that sort of thing. Depending on what order you take out the bosses, different things happen. EG if you take out the weapons expert, the next boss you come up against will only have basic weapons because the weapons expert is dead. But they'll have loads of extra henchmen if you haven't killed the recruitment person.

Anyway, I'm having more fun just jumping around the rooftops at the moment. There's a lot of skill required in the early stages, e.g. jumping between window ledges to get to the top of high buildings, but by the time you've maxed out your agility you can jump about 30ft so a lot of the skill disappears.

And I haven't touched any of the side missions yet, e.g. driving/rooftop races.

30 mins? thought it was an hour?

Once you level-up one of your skills to Level 2, it says "Congratulations! btw you now have 30 minutes remaining".

So if you just wander round not doing much, you could probably play for hours but you'd be really bored ;) Plus the skills level up really quick in the demo, so even just running/jumping around increases your athletic ability.

TRIGGER M4N
January 23rd, 2007, 19:57
Yo, the demo owns. Studz, it doesn't matter if you gain level 2 or not, it's an hour demo at tops, just that level 2 triggers the 30 min rule. Co-op fucking owns, coulda made it easier for friends to join, but wel worth the hassle!

Fetter
January 23rd, 2007, 20:26
Ya... I played a little bit on lunch break. Pretty sweet. I can't wait to get more time with it later tonight. It looks like we might be getting a bunch of snow so I'll need something to do.

I can't wait for people to be able to just join in the full game.

Nino
January 23rd, 2007, 20:37
Sucks that my ethernet port is busted, had to bring my HDD to a friend of mine to download it and I can't play co-op but I'm having a great time with this demo.

Studley
January 23rd, 2007, 21:31
Co-op fucking owns, coulda made it easier for friends to join, but wel worth the hassle!

I'm sure you already know, but for the benefit of others: In the demo, you can only enter co-op when you start a game. In the finished game, you'll be able to join a friend or invite a friend in to your game at any time. And actually that's quite easy to do, on the start/pause menu there's an Invite Friend / Join Friend option.

Have the achievements been released yet? I'm hoping there's some big points on offer for collecting all 500 agility orbs / all 300 secret orbs. I've been racking them up in demo play, on my last run-through I managed to get about 60 agility orbs and take out three of the henchmen. Then I got distracted when I realised that you could pick up dead bodies and throw them off rooftops :(

Xploited13
January 23rd, 2007, 21:37
I'm lovin' it.

Voyager2k
January 23rd, 2007, 21:51
Have the achievements been released yet?

Yeah, I actually submitted them (a link anyway) as news like 2 weeks or so ago but someone didn't like it :) They can be found on that achievement site ... don't remember what the url was tho.

Other than that ... I had to give in to the devils evil demands and actually BUY a gold membership for this one because I had no trial months or trial codes matching any of my accounts countries left :( Hate having to pay for something I don't really use, especially when it's marketing.....

Xploited13
January 23rd, 2007, 22:19
Yeah, I actually submitted them (a link anyway) as news like 2 weeks or so ago but someone didn't like it :) They can be found on that achievement site ... don't remember what the url was tho.

Other than that ... I had to give in to the devils evil demands and actually BUY a gold membership for this one because I had no trial months or trial codes matching any of my accounts countries left :( Hate having to pay for something I don't really use, especially when it's marketing.....

Hrmmm, we have a Wiki for achievements.
http://wiki.xboxic.com/Crackdown

Rholo Tamasi
January 24th, 2007, 00:23
Though short, the demo puts Crackdown on the catwalk strutin it's stuff. In a word, it's funky, fresh, dope fat.
Seriously though, this game looks and feels great. I cracked out on agility first thing and I was running and jump like spidey. I didn't do a whole lot of driving but the agency cars seemed to handle very well and now I can't wait to upgrade them to their full graphic novel potential.
The city looks so expansive, it will only be with the full version that you can really grasp it's magnitude, as you can't cover that much ground in the time limit set for the demo.

Schalkie
January 24th, 2007, 01:03
Never really thought of crackdown as much. However this demo made it a guaranteed buy for me, I'm loving it alot, addicted to agility and strength so badly.

Rholo Tamasi
January 24th, 2007, 03:26
Frankly, the early screen shots of Crackdown really put me off, it looked a bad pastel GTA. Not something we need more of, however it has really shaped up to be a rockin game. The co-op mode will bring this game to it's lofty greatness, I haven't had a chance to use it with the demo but I'm pumped.
Not sure what I'm gonna tell my girlfriend with all these great games coming out, I've taken up religion and will become a missionary perhaps.

Chris
January 24th, 2007, 04:24
The demo is pretty fucking awesome. You start off kinda like wtf is going on, and you don't seem too strong and fast yet. But as you mess around and start leveling different parts of your character up, it really gets extremely fun. You can level up every single aspect of yourself it seems. From weight being able to carry and throw, to how big your grenade can explode, to better firearm skills, to how hard you hit someone with your boot. It's a lot like GTA, but it has its own feel at the same time. Car handling is great, and the explosions look great.

trj156
January 24th, 2007, 04:36
not my kind of game at all, i REALLY cannot stand any superhero-type stuff.

Chris
January 24th, 2007, 04:38
There's no flying at least. ;(

Rholo Tamasi
January 24th, 2007, 04:40
not my kind of game at all, i REALLY cannot stand any superhero-type stuff.

Just what a mild mannered alter-ego would say...
Spend much time in phone booths?

I like building up agility, the whole city is like a big puzzle.

trj156
January 24th, 2007, 04:56
There's no flying at least. ;(

sorry chris, i didnt mean to make you cry. honestly though, superheroes get on my nerves. spider man, superman, all that stuff i think is lame and does not make for a good movie, game, or anything else. Oh, and Toby McGuire is a shitty actor.

i guess i'm just a bitter old man.

except i'm not an old man.

AugustusBot
January 24th, 2007, 05:05
Feels like City of Heroes meets GTA.
And you're not gang members you're the po lice.

I'll play it. I played superman, enjoyed that a bit, and this has to be better than that. And hell, it'll have Achievement points right? RIGHT? Awesome.

Voyager2k
January 24th, 2007, 05:10
There's no flying at least. ;(

Well ............ *COUGH* ......... if you wanna be very literal about it ....

Then again, the Agency guy talks about airborne vehicles at some point. I think it's when you hit 4 or 5 stars driving. Something like that.

At the moment I have surprisingly little to complain about ;-) But that was also true for the Just Cause demo ......

Camera controls are a tad bit on the awkward side. I can't really put my finger on it but to me it's as counter intuitive as the FF XII camera. Even if you invert up/down it's still somehow "wrong". If you're in the open it's no big deal but if you end up in a corner with zero visibility and need to adjust quickly I get totally lost and confused. Most games get it right, but Crackdown and FFXII camera controls are just strange and very hard to really get used to.

I'd also like to have a auto-following camera that repositions itself in a proper 3rd person position after you move it. I can see why they didn't do it but it should be an option in my opinion.

Also, I finde the camera to be slightly on the clumsy side of things. It could be a little faster and more responsive.

Those are my biggest complaints so far and honestly that's not really worth mentioning because those are little things that won't break the game for anyone.

I ran into quite a few bugged walls tho. Couldn't hang on to ledges even tho they were clearly there. Instead the character went into some bugged and repeating strange animation cycle and got stuck in the middle of the wall until you jump out of it.

On the bright side of things, that sucker is very fun to play around with. I am just not sure how long that will last once the initial amazement faded and your char is maxed out. I have a feeling that unless there will be A LOT to do this will get old and boring very quick.

But I haven't had as much fun with a game in quite a while and that's a good sign :)

AI is also decent and definately one of the smarter ones out there. However, I find it quite strange that enemies dodge grenades if you just toss em their way but won't notice them if you target lock them and throw them. That seems to work every time, great for groups and to level up your explosive skill.

Slow going cars also don't seem to trigger the threat awareness of the AI. They get away from you at max speed last second but if go really slow you can walz right over them and hear them bones crackin'.

Rholo Tamasi
January 24th, 2007, 05:31
I just hope there are some good challenges for the crackdown super-pigs. That would be my main concern at this point, I'm not sure if the game really has much in the way of bosses. You have special targets you go after that seem to be beefed up thugs but I want to see some comparable competition on the other side...
Either way, I think the game is going to be great and have it pre-ordered.

Nino
January 24th, 2007, 12:06
Voyager; I think the agency dude talks about increasing air control as you increase your driving skills. I haven't heard or seen anything that indicates that Crackdown has vehicles that can fly. It's just jumps.

Studley
January 24th, 2007, 13:27
I've spent so long playing Rainbow Six / GoW / GRAW lately that my biggest gripe is there's no way to hide behind cover :( You can crouch, but that's about it. If you're low on health, the only real option is to run away.

I know that's probably in keeping with the arcadey nature of the game, but it still bugs me.

Nino
January 24th, 2007, 13:42
I think that would really affect the pace of the game in a negative way.

Schalkie
January 24th, 2007, 13:54
Low on health means toss grenades like a madman or jump on there heads. Seriously I'm really looking forward to seeing this one in a dvd box in my room, can't wait!

Voyager2k
January 24th, 2007, 14:10
Voyager; I think the agency dude talks about increasing air control as you increase your driving skills. I haven't heard or seen anything that indicates that Crackdown has vehicles that can fly. It's just jumps.

That's possible. He does say "controlling airborne agency vehicles" which is open to interpretation I guess. I was wondering because, like you, I am unaware of anything that would fly on it's own without proper application of force O-)

The_Glovner
January 24th, 2007, 14:16
Yeah, I actually submitted them (a link anyway) as news like 2 weeks or so ago but someone didn't like it :) They can be found on that achievement site ... don't remember what the url was tho.

Other than that ... I had to give in to the devils evil demands and actually BUY a gold membership for this one because I had no trial months or trial codes matching any of my accounts countries left :( Hate having to pay for something I don't really use, especially when it's marketing.....

A well if you have gold now make use of it.

Give me a friends shout and get yourself onto Gears.

Nino
January 24th, 2007, 14:32
That's possible. He does say "controlling airborne agency vehicles" which is open to interpretation I guess. I was wondering because, like you, I am unaware of anything that would fly on it's own without proper application of force O-)

I'm fairly sure that by 'airborne vehicles' he means cars that are airborne after jumping of a ramp.

Lotus 111s
January 24th, 2007, 14:39
I managed to get to 3 star driving rating and sure enough you have a lot more control of cars when they are jumping, you can turn them mid flight, spin 'em and flip 'em. Also the 3 Agency vehicles do that upgrade thing when you start upgrading your driving ability. I like the fact that they also downgrade when you get out and then upgrade again when you get back in.

Also i managed to get to the very top of the agency building and WOW what a view from up there. I couldn't resist jumping to my death.

This game is to much FUN. 8)7

Nino
January 24th, 2007, 15:02
Also i managed to get to the very top of the agency building and WOW what a view from up there. I couldn't resist jumping to my death.

Like this http://www.xboxyde.com/stream_3507_en.html ? :D

Lotus 111s
January 24th, 2007, 15:30
Like this http://www.xboxyde.com/stream_3507_en.html ? :D

Er EXACTLY like that :D

TRIGGER M4N
January 24th, 2007, 17:41
I'm fairly sure that by 'airborne vehicles' he means cars that are airborne after jumping of a ramp.

I listened to an interview ages ago, I'm sure he said at level 5 stars, the SUV can jump.

I love the demo, but I can max out my stats well quick, and top level stamina jumping is no-where near as high as I thought it would be. Very good demo, maybe a little too easy though.

Studley
January 24th, 2007, 18:03
Stats increases are accelerated in the demo though, it'll be much slower in the final game (I'm hoping much MUCH slower so that stuff like the agency tower climb still requires some skill... that video rules btw)

The_Glovner
January 24th, 2007, 18:21
Loving the new Avatar pic Studley.

Studley
January 24th, 2007, 19:20
Woo, I found the grenade launcher \o/

The game is now 100x more fun... and it was pretty fun already!

Nino
January 24th, 2007, 19:26
I listened to an interview ages ago, I'm sure he said at level 5 stars, the SUV can jump.

I love the demo, but I can max out my stats well quick, and top level stamina jumping is no-where near as high as I thought it would be. Very good demo, maybe a little too easy though.

There is no fifth star, according to Xboxyde's BlimBlim.

TRIGGER M4N
January 24th, 2007, 21:04
I ment full stars, I think I said 5 star because of Saints Row wanted level. I blame school.

Nino
January 24th, 2007, 21:13
Stay in school.

Rival24
January 24th, 2007, 21:51
Or die tryin' !!!

TRIGGER M4N
January 25th, 2007, 00:14
Live free, or die hard! Yippee-ki-yay Mother-fucker!
Where's the Die Hard thread?

Quick question[s]

1) Is that Agency building the tallest in the game? I thought I saw a building in the restricted part of the demo that looked a smidge taller.

2) Can you get to the VERY top of the building, I got to about 8/10's of the way, but there were no more platforms to jump on.

Studley
January 25th, 2007, 00:43
See the video at the top of the page - yes you can (if you're talking about the top of the agency building)

Voyager2k
January 25th, 2007, 01:11
I'm fairly sure that by 'airborne vehicles' he means cars that are airborne after jumping of a ramp.

I agree. He does another line after you get a lower lvl up and says something about "vehicles that become airborne" or something. I only got that one once and I've played the demo WAY TOO MANY times already :)

Schalkie
January 25th, 2007, 01:25
Not the best photo, but here is the top top (above the movie ;))

http://web.mac.com/schalkie/iWeb/Site/Photos_files/Photo-0104.png

Voyager2k
January 25th, 2007, 07:49
This demo is a cruel way to torture masses ...... nearly 4 weeks to wait for the full game is just too damn mean and the damn time limit always kicks in right when you're about to have some REAL fun :)

Getting on the roof of the Agency building is one thing, but can you get a body up there too ? :)

Studley
January 25th, 2007, 12:42
Not the best photo, but here is the top top (above the movie ;))

http://web.mac.com/schalkie/iWeb/Site/Photos_files/Photo-0104.png

Hey you took that on my TV! :P Yeah, I notice they wussed out on that bit in the video. Nicely done.

Schalkie
January 25th, 2007, 13:36
Getting on the roof of the Agency building is one thing, but can you get a body up there too ? :)

It's pretty much impossible for all I know can't really remember if there were any ledges you really had to hang on to.

Lotus 111s
January 25th, 2007, 13:46
I would say it's impossible as you have to cling to an awful lot of ledges on the way up.
Having said that i'm sure some geek will find a glitch that lets you somehow get to the top while carry 4 body's, 3 cars and a bus all at the same time.8)7

Voyager2k
January 25th, 2007, 13:57
You could always stack up enough cars according to Realtime Worlds ^^

Nino
January 25th, 2007, 13:57
Crackdown need some sort of parachute, like GTA and Just Cause both have...

Rival24
January 25th, 2007, 14:59
Definitely.

Lotus 111s
January 25th, 2007, 15:11
Crackdown need some sort of parachute, like GTA and Just Cause both have...

I don't think its needed, it would slow the game up too much for one and i think it's going to be hard to jump to your death from any building other than the Agency one.

Rival24
January 25th, 2007, 15:29
I died a couple of times in the demo while jumping off a random not so tall building :P

Lotus 111s
January 25th, 2007, 15:34
I died a couple of times in the demo while jumping off a random not so tall building :P

Oh yeah it's defiantly possible to die jumping of any building when your being shot by about 20 gang members and your health and armour are low but that's the point ain't it, don't jump until your armour and health are back up, or catch a ledge on another building. :+

Fetter
January 25th, 2007, 16:14
I love this game...

Curry
January 26th, 2007, 14:30
Finally managed to get my Xbox Live stable enough to download the demo, and yep it's definitely cool :)

Voyager2k
January 26th, 2007, 15:13
It gets addictive after you played it a few times, not at first ... the addiction comes silently, sneaky and catches you totally off guard ^^

I'm a Crackdown addict, I play the demo at least 4 times a day.

Every f*cking time the demo exits I'm thinking this has to be the meanest moment in my 28 year gaming history ....... and having to wait 4 more weeks is pure and cruel torture.

Chris
January 26th, 2007, 17:42
It sucks because you work hard every time trying to level up your dude and then you have to start allll the way over. The cool thing though, is that you do it happily and are more than willing to level back up. :)

Voyager2k
January 26th, 2007, 17:55
Yap, makes you focus on one or two skills mostly so you have more time to play with them and experiment.

I do like strength and explosives maxed. Guess I just like stuff flying around :)

Lotus 111s
January 26th, 2007, 18:57
I managed to get to 4 star drivng and OMG the supercar is more like a rocket and the SUV can jump, making it possible to do some massive jumps. Also i love the transformations the Agency vehicles go through it looks so cool. This has to be the best/worst demo i've played, worst because it bloody ends :D and i just want to keep on playing.

Rival24
January 26th, 2007, 22:02
I preordered the game yesterday, looking forward to it :)

Paul Tancred
January 27th, 2007, 00:06
Ok, I just played the demo and erm...I gotta admit... that Crackdown is A LOT better then I expected. I thought it would be total crap to be honest, but I was wrong.

Voyager2k
January 27th, 2007, 00:51
I managed to get to 4 star drivng and OMG the supercar is more like a rocket and the SUV can jump, making it possible to do some massive jumps. Also i love the transformations the Agency vehicles go through it looks so cool. This has to be the best/worst demo i've played, worst because it bloody ends :D and i just want to keep on playing.

I did 4 stars with the truck, didn't have time to check the other 2 vehicles. Takes a while to get there with the truck but it's bloody fun. Hopefully I'll get to play some more later tonight and get 4 stars in driving again to check the supercar and suv.

Is there a rocket launcher or grenade launcher anywhere in the demo ? I didn't find a lot of diffrent weapons tbh.

TRIGGER M4N
January 27th, 2007, 02:07
Yeah, the gang leader in the gym thing has an RPG, the rocket launcher isn't in the demo.


Anyone else feel the abilities should have been limited in the demo? I kind of feel I've played the full game now.

Lotus 111s
January 27th, 2007, 04:58
Anyone else feel the abilities should have been limited in the demo? I kind of feel I've played the full game now.

Nah i feel they needed to show the ability of the character at full strength as that's were the real fun starts.

@Voyager. It's damn hard going to get to 4 stars in the driving ability but well worth it i did it with about 10 mins of playtime left, i also did it with the truck just ramming everything. :D

Voyager2k
January 27th, 2007, 05:11
Anyone else feel the abilities should have been limited in the demo? I kind of feel I've played the full game now.

You got a valid point there. It indeed feels like after playing the demo so much I've seen and done everything, except that the full game has a lot more of everything and takes longer to lvl up.

I am sure there still is much fun to be had with the full game but it could get old fairly quick if there isn't enough content to keep you busy. I am more worried about the silly camera controls tho. Stupid thing always goes the other way, no matter if I invert it or not :D It's just wrong somehow and my age keeps me from properly adjusting to it!

Voyager2k
January 29th, 2007, 01:05
We all knew THIS

http://www.youtube.com/results?search_query=crackdown+explosion&search=Search

was just a matter of time, didn't we ? :)

Have fun!

Curry
January 29th, 2007, 09:22
Holy shit that's cool :D

Lotus 111s
January 29th, 2007, 11:57
We all knew THIS was just a matter of time, didn't we ? :)

Have fun!

Just imagine how big the piles of cars will get when there is no time limit imposed. I think the 360 may blow up itself. :D

*Goes to see how big an explosion he can make*

Nekro Neko
January 29th, 2007, 15:45
I will so be getting as many barrels (Propane Tanks) as I can find, stack em in one spot and a ton of cars with a buddy and then go headstrong into the blazing inferno that will be the result of my hard work.

Voyager2k
January 29th, 2007, 16:32
The game's "explosives logic" is kinda flawed. Everything in the initial blast radius explodes in the very same frame as the initial charge. There are no delays, no real "chain reactions". You can test this by setting up explosives so that they're just inside each others blast radius. Trigger one and the other goes off before the blast actually hits it. Just a small thing but having proper delays would make this even more fun.

There's also one video that demonstrates this perfectly. Long line of cars, then they hit one end of the line and everything goes off in the exact same moment. Chainreactions as seen in one of the official videos a while ago are not possible with the demo. At least I wouldn't know how :)

Studley
January 29th, 2007, 22:00
I will so be getting as many barrels (Propane Tanks) as I can find, stack em in one spot and a ton of cars with a buddy and then go headstrong into the blazing inferno that will be the result of my hard work.

I stacked a load of barrels in a skip, jumped in and lobbed a grenade... flew a LONG long way 8)

TRIGGER M4N
January 29th, 2007, 22:07
The game's "explosives logic" is kinda flawed. Everything in the initial blast radius explodes in the very same frame as the initial charge. There are no delays, no real "chain reactions". You can test this by setting up explosives so that they're just inside each others blast radius. Trigger one and the other goes off before the blast actually hits it. Just a small thing but having proper delays would make this even more fun.

There's also one video that demonstrates this perfectly. Long line of cars, then they hit one end of the line and everything goes off in the exact same moment. Chainreactions as seen in one of the official videos a while ago are not possible with the demo. At least I wouldn't know how :)

It'd look shit if it was rection timed. I much prefer obe MASSIVE explosion to a lot of tiny one's.

Voyager2k
January 29th, 2007, 23:55
It'd look shit if it was rection timed. I much prefer obe MASSIVE explosion to a lot of tiny one's.

I don't think it would. Right now, certain "scenarios" simply look wrong in the way physics work. Kinda like if half the ppl in the game would be walking around upside down if you get my drift here.

Dunno if you watched that video with the long car line. In that one it's most obvious. Where there should be a chain of explosions going from one end of the line to the other there is just one large explosion and the object furthest away goes off into the air at the very same moment everything else begins to move/explode which is impossible unless you bend time and space ;-)

If you just pile up stuff it won't be as obvious because the explosives are all much closer to each other and the travel time of the blast wave won't matter at all, IF it would exist.

So all a proper delay would do is make certain setups look "right" but it won't make anything look wrong or make explosions less big. It's a minor detail but somehow caught my attention. Maybe because in one of the videos released by Realtime Worlds there actually was a properly timed chain reaction. Also, recalling the 1up preview video I seem to remember them saying something about causing massive chain reactions with the rocket launcher and maxed out explosives skill. I guess that's what left me wondering when I watched some of those explosion videos on youtube.

Chris
January 30th, 2007, 02:39
Dunno if you watched that video with the long car line. In that one it's most obvious. Where there should be a chain of explosions going from one end of the line to the other there is just one large explosion and the object furthest away goes off into the air at the very same moment everything else begins to move/explode which is impossible unless you bend time and space ;-)

Where's the link to that video? I'd like to see.

Voyager2k
January 30th, 2007, 05:38
Where's the link to that video? I'd like to see.

Follow the youtube link I posted above. It's among those.

Or wait, maybe I can get you you a better selection .... I saw a few of those posted on a german news site ..... SEARCH MODE ENGAGED ... SCANNING ....

Nope not there, hold on .....

Here we go, this is a good example:

http://www.youtube.com/watch?v=tHz9JOE8-P8

As you can see, the moment the car hits the lineup EVERYTHING goes supernova instantly when in fact this should take SEVERAL SECONDS to fully unfold.

But like I said, it's a very minor flaw/complaint. I'd call it a hickup at worst. It'd have been a bit cooler if you could do real chain reactions and maybe in the full game you actually can because apparently you could in a preview build and it's also show in one of the official videos.

Oh, and for the record .... I managed to produce a massive framerate drop for several seconds ^^ But don't even think about asking what had to be done to make it happen ..

Lotus 111s
January 30th, 2007, 11:15
Oh, and for the record .... I managed to produce a massive framerate drop for several seconds ^^ But don't even think about asking what had to be done to make it happen ..

Likewise after i had piled up about 15 cars or so the game felt like i was playing in treacle, it had permanent framerate drop. Plus all the cars on the roads miraculously stopped appearing, on another attempt once i got to the same framerate dropping point i ran a very short distance down the road after a car turned around in the car and my pile of cars had shrunk to about 3-4 cars :(. I understand they have to limit the amount of cars but making them disappear so quickly annoyed me. Still bloody love this game, tooooo much fun to be had doing stuff like this.

Voyager2k
January 30th, 2007, 15:29
Yap, that's how the "persistent world feature" was born ;-) It's just not working the way you'd think it does.

It would seem the gameworld is divided in fairly small sectors and the number of objects within that sector is very (!) limited. Some small sectors always respawn immediately after you leave them (example of this is the exit of the tunnel from then agency building), while others along the main roads seem to be somewhat more persistent, but still limited in how much game objects they can hold.

You can bring the traffic in a sector easily to a full halt by damaging a few cars. Much of the traffic is an illusion so to speak. Cars spawn and despawn constantly and if you interrupt that cycle the game will stop spawning new cars until you leave this sector for a while or totally destroy broken cars.

Same goes for bad guys and pretty much anything inside each sector. There are also diffrent respawn times for bad guys, bad guy cars, civillians, peacekeepers and so on. It's actually not that hard to rid the demo map of pretty much most of the bad guys on the streets (not the ones in or on top of buildings).

Seems they really put a lot of thought into how to make this work and they've done very well for the most part.

ARCHA1C
January 30th, 2007, 15:46
_o_ Um... CRACKDOWN rocks! Forget all the bullshit about the "Halo 3 multiplayer beta invite coming with a free copy of Crackdown." I'd be buying Crackdown regardless of the Halo 3 BETA... It is going to be a BETA after all. Not near final build, so don't expect anything too mind blowing.8)7

I wouldn't sweat any of the performance "problems" that people are experiencing with the demo. We've seen other demos that performed poorly compared to the final game being played from the disc. The PGR3 demo was notorious for having a poor framerate compared to the actual game, and the graphics in the Fight Night demo would suffer from noticeable frame rate problems, and some screen tearing compared to the actual game. I'm expecting Crackdown to run like silk unless you really push the game beyond the scenerios that normal gameplay would renderLikewise after i had piled up about 15 cars or so the game felt like i was playing in treacle, it had permanent framerate drop. Plus all the cars on the roads miraculously stopped appearing, on another attempt once i got to the same framerate dropping point i ran a very short distance down the road after a car turned around in the car and my pile of cars had shrunk to about 3-4 cars :(. I understand they have to limit the amount of cars but making them disappear so quickly annoyed me. Still bloody love this game, tooooo much fun to be had doing stuff like this.

Chris
January 30th, 2007, 21:24
It'll be much more fun when there's no time limit.

Chris
January 31st, 2007, 08:08
Nice video:

http://www.youtube.com/watch?v=eaWqseH2A60&eurl= (http://www.youtube.com/watch?v=eaWqseH2A60&eurl=)

Chris
February 11th, 2007, 18:27
I LOVE CRACKDOWN!!! I finally played some co-op last night, that just sealed the deal 34 times over.

Lotus 111s
February 11th, 2007, 19:08
I LOVE CRACKDOWN!!! I finally played some co-op last night, that just sealed the deal 34 times over.

Yeah co-op is a laugh specially when your mate is er-ahem trying to drive you around and crashes, you can just sit and rip the piss out of them, it's worth buying just for that alone. Also racing each other up the Agency tower and waiting for them to reach the top after you and roundhouse kicking them off the top before they even land >:) , Pure class.

Voyager2k
February 13th, 2007, 05:27
While my imagination is going pretty wild when it comes to Crackdown and all the whacky shit you can pull off .... one thing is pretty unclear to me right now.

What happens when you killed all generals and the 3 kingpins ? Game Over or does it enter some kind of freeplay with random events all over so you can continue to "shoot more bad guys". I know this sounds like a strange question but with a game like Crackdown you have to wonder because nothing was said about what happens after you do the 18 missions and have maxed skills.

@lotus

Pure class is sticking one of those remote triggered explosives (not in the demo afaik) to your buddies back and detonate it right before he gets to the top of the agency tower :) At least I hope you can stick em to surfaces and objects and such.

Lotus 111s
February 13th, 2007, 11:51
What happens when you killed all generals and the 3 kingpins ? Game Over or does it enter some kind of freeplay with random events all over so you can continue to "shoot more bad guys". I know this sounds like a strange question but with a game like Crackdown you have to wonder because nothing was said about what happens after you do the 18 missions and have maxed skills.

Pure class is sticking one of those remote triggered explosives (not in the demo afaik) to your buddies back and detonate it right before he gets to the top of the agency tower :) At least I hope you can stick em to surfaces and objects and such.

Yeah i hope it goes into some sort of freeplay mode, as i think most fun will be had once you have maxed out your skill and got rid of the annoying little sods shooting at you.

That remote explosive thing sounds like something i will be definetly trying.>:)

Voyager2k
February 13th, 2007, 14:48
Actually, after doing some re-reading of a lot of crackdown related stuff it almost sounds like you'll be left with an empty world with nothing left to shoot at once the 3 kingpins are dead. Following the logic of the game stuff stops spawning or beeing "there" after killing certain generals in each district. They all seem to have 3 of the same type at least: weapons, cars, recruitment. I also seem to recall that once a district's kingpin and all the generals are no more the district is considered cleared. Whatever that means.

Once the kingpins are dead there should be random crimes all over for you to fight. I am also very curious about what kind of DLC we will see for Crackdown. In an interview I read that they have A LOT of stuff planned that didn't make it into the release. Stuff like weapons, gadgets (entirely new system ?) and gameplay mechanic related things.

Voyager2k
February 17th, 2007, 05:38
Just a heads up for those who live in Germany or close to the border .... pretty much all the import shops have Crackdown in stock already and are selling since 2 or 3 days already. So if you want it early, make a few calls and see if you have a shop in your area that imports games M$ doesn't release here because of the ever increasingly stupid USK. It would seem that some shops already received their shipments on monday or tuesday and sent out orders already.

Wish I had known about that earlier :/ But I picked up my copy today so all is well I guess. But just thinking that I could have been playing since a few days already ....

Anyway, just wanted to let you know :)

CR3W
February 17th, 2007, 17:15
I love it when i upgrade my driving skill to level 4, then iam able to get the agency supercar with MACHINE GUNS!!! yeah thats so much fun!

TRIGGER M4N
February 17th, 2007, 18:05
Yeah, Argos UK has it in now. I've been told anyway.

JRPC
February 17th, 2007, 18:25
Edge gave it an 8 and a good review. it's official - I'm getting it!!!

Lotus 111s
February 17th, 2007, 22:25
Edge gave it an 8 and a good review. it's official - I'm getting it!!!

Yup Edge is my bible as well. They do point out a few faults, it's too short and the aiming up is a bit clunky, plus the cars are rendered moot by the fact you can run as fast almost. All in all though nothing that will put me off.

Voyager2k
February 18th, 2007, 05:20
It's bloody fun. However, I felt that Los Muertos and Volk were WAY easy for the most part compared to the challenges Shai-Gen Corp. is throwing your way.

Shai-Gen is a tough crowd to deal with, mainly because like 70% of their guys either come with those S9000 Longshot things or them fucking heatseeker rocket launchers that can rapid fire 5 rockets. And there's a TON of em.

I have all stats maxed out and am at 407 agility orbs now.

The achievement stuff is very odd. There are normal achievements and subachievements which occasionally unlock if something odd happens.

For now I stopped progressing because, as I feared, there is no more crime in the Los Muertos and Volk areas of Pacific City after you killed the generals, kingpin and final crime thingie. And I wanted to have some fun in the Shai-Gen district.

Stuff can get pretty f*cking crazy nuts there with rockets coming from everywhere. Stupid thing is, I already killed the kingpin .... pretty much by accident. Found his building, explored, killed a lot of bad guys and since half of them had rocket launchers there was PLENTY ammo and .. well ... you get the idea :)

If you wanna play on easy mode ..... after leveling up just a bit go to the Volk area and score a firefly rocket launcher for your arsenal. Makes the rest of the game a piece of cake until the Shai-Gen guys come with those heatseekers. You'll want one of those as soon as you can!

Still having a ton of fun with it but I can see this getting old and boring VERY FAST because there actually isn't a whole lot to do. Especially after killing the bosses and the districts are "empty". Only thing left to do is annoy your agency friend by killing civillians and peacekeepers.

Those races (ground and rooftop) are pretty pointless too. Take way too long for the small stat boost you gain from doing them.

I'm very curious about what kind of download content we'll see. That will make or break it for a lot of ppl I guess.

Rossko_UK
February 18th, 2007, 20:13
Yeah, Argos UK has it in now. I've been told anyway.

Yeah I've been reading about that as well. But some are saying that the tills flash up to the cashier saying "Do not sell until the 23rd", and the till makes itself unopenable. However, if the cashier is ignorant, he/she calls over a manager, who you have to hope is also ignorant and doesn't follow the gaming world, who then taps in a magic code and unlocks the till allowing the transaction to go through.

I'm quite prepared to wait until Wednesday/Thursday when the game should be with me.

Also shopto.net (or .com, whatever) shipped all their orders yesterday (Saturday).

Voyager2k
February 19th, 2007, 00:45
If you're in germany and want your copy a day or two earlier, order from Okaysoft ... they've had it listed as in stock since a couple days already. At this point it probably doesn't matter much anymore but it seems that, if a title is shipped early enough AND not released in certain countries, you can get import copies from retailers in those countries way before the official release date. Seems they are not bound by release dates on those games and ship on arrival.

Lesson learned for future occasions :)

Maybe, for titles as much anticipated as Crackdown, it would be a nice idea to list retailers who ship/sell early because, the impatient gamer crowd we are, we love to get such goodies a few days earlier if possible.

nofear360
February 19th, 2007, 02:51
If you're in germany and want your copy a day or two earlier, order from Okaysoft ... they've had it listed as in stock since a couple days already. At this point it probably doesn't matter much anymore but it seems that, if a title is shipped early enough AND not released in certain countries, you can get import copies from retailers in those countries way before the official release date. Seems they are not bound by release dates on those games and ship on arrival.

Lesson learned for future occasions :)

Maybe, for titles as much anticipated as Crackdown, it would be a nice idea to list retailers who ship/sell early because, the impatient gamer crowd we are, we love to get such goodies a few days earlier if possible.

The site is in German :(

Voyager2k
February 19th, 2007, 05:11
The site is in German :(

Should be easy enough to navigate and order since you know exactly what you want and where to find it. But you can always email them in english I guess. I have nothing but positive experiences with them and have been buying from them occasionally since 1999 or so.

Nekro Neko
February 19th, 2007, 12:36
I no longer require this demo :D

TRIGGER M4N
February 19th, 2007, 14:00
:-( :-(:-(:-(:-(:-(:-(:-(:-(:-(
WANT IT NOW!

Nekro Neko
February 20th, 2007, 03:37
Look below. V What do you see :P

TRIGGER M4N
February 20th, 2007, 04:05
My dick...

Voyager2k
February 20th, 2007, 05:32
This is NOT how you're supposed to play Crackdown I guess:

http://www.gamevideos.com/video/id/9402

It's just mildly amusing, if at all ... until you get to the end :)

Oh, and gametrailers.com gave Crackdown an almost devasting review. I'd agree with their points for the most part but the score is quite harsh and makes it seem like the worst GTA clone ever.

nofear360
February 20th, 2007, 05:45
This is NOT how you're supposed to play Crackdown I guess:

http://www.gamevideos.com/video/id/9402

It's just mildly amusing, if at all ... until you get to the end :)

Oh, and gametrailers.com gave Crackdown an almost devasting review. I'd agree with their points for the most part but the score is quite harsh and makes it seem like the worst GTA clone ever.
Here you go TRIGGER M4N, a positive comment from Voyager2k ;)

Curry
February 20th, 2007, 16:56
My review (http://www.xboxic.com/news/2426) :)

Studley
February 20th, 2007, 19:25
You seem to have "completed" the game fairly easily (well, the story mode, what there is of it) and racked up most of the achievements already - how many hours did you have to put in for that?

Let me know if you want to hook up for the Tag Teamer achievement over the weekend, I've got a four-day weekend and Crackdown should be on my doormat tomorrow 8)

Curry
February 25th, 2007, 23:38
Sorry about slow reply - playing for review took me about 12 hours I'd say, including fucking around to test stuff (also climbed and base jumped the agency tower), and trying out coop on other peepz' games, and doing time trials on higher difficulty levels.

Yes, like I mentioned, it's short. And my achievements did indeed show I wasn't lying :P

TRIGGER M4N
February 28th, 2007, 17:35
Woop, 4th best in the world in The Volk Endurace Race (solo) 496 agility orbs found, and like top 20 on one of the Boss Time Trials (the one in the Los Muertos work out center.)