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View Full Version : Blizzard say no 360 Starcraft


Praetorian
May 21st, 2007, 16:48
This sucks.

http://uk.pc.ign.com/articles/790/790148p1.html

I think after the success of Command and Conquer 3 and LOTR they could at least think about a port in the future. They are the same with WoW, a game which cries out for a pad to play combat with. I wish developers would see what good gamers see, and that is the fact all formats have something to offer.

PS: for those of you who are going to say it would suck on a console, doing a console port would not stop anybody playing it on pc, it would just allow those with a 360 (or even a ps3) a chance to get in on the fun.

Rival24
May 21st, 2007, 17:00
Yea too bad, but an RTS of this magnitude should be played on a PC, period. I'd rather have Blizzard's full attention on the PC version instead of shifting some of the programmers to a console version. They should just continue working on Diablo 3 or something when SC2 is finished.

nofear360
May 21st, 2007, 17:03
"We have no current plans to bring the game to any console platform." ;)

When C&C 3 was first announced last year, it was a PC title only at first too, but was later on ported to the 360. But then again, this is not EA publishing the game :P.

Nino
May 21st, 2007, 17:05
Blizzard hates money? :o

Rival24
May 21st, 2007, 17:08
No, but I assume they want the best experience possible.

Nino
May 21st, 2007, 17:15
the best experience possible.
LOL @ you using PR vocabulary

Praetorian
May 21st, 2007, 17:16
No, but I assume they want the best experience possible.


so hand console development over to another dev company/team? that would mean blizzards core staff would not be affected by a console port. Making a console version would not affect the pc version in any way. Perhaps it is best played on a pc, but that doesnt mean it couldnt be good on 360 or ps3, just like CnC.

It would cost peanuts to port a pc game over to 360, so their costs would be very low. Hell, i think 3rd parties would pay BLIZZARD to have a hand in such a well known franchise. The only reason they dont want it on consoles is because they are being a bit PC snobby. Even Valve have grown up past that now.

As for nofears comment... I hope you are right, but blizzard have refused to port WoW over despite the fact they would be guarenteed to make money. :(

HylianHitman
May 21st, 2007, 17:33
They probably wouldn't be able to charge such a high monthly fee.

I doubt Two Worlds will come with a charge, in fact why don't you just worry about Two Worlds.

Rossko_UK
May 21st, 2007, 17:45
Because Two Worlds is apparently shit.

HylianHitman
May 21st, 2007, 17:58
Apparently perhaps, but the game hasn't seen a release yet. Give it a month, then the world will know.

max2663
May 21st, 2007, 20:51
is the structure of c&c 3 good on the console???

JasonA
May 21st, 2007, 20:52
is the structure of c&c 3 good on the console???

Yeah I want to know that too...is it any good? I was thinking of getting it, but visually it looks crap - so gameplay wise is it worth it's money?

Zerodisorder
May 21st, 2007, 20:54
I'm guessing Blizzard gave up with consoles when they bombed the first starcraft on the N64. Maybe they are under the impression it can't be done. Also I find starcraft has alot of micro management where as C&C3 and LoTR doesn't.

Voyager2k
May 21st, 2007, 21:16
Apparently is an obsolete word here. If the PC version is *any* indication of what to expect the 360 version would be just as shitty if it ever passes certification. They should have sold their engine to someone who does modern game design and has a QA department :)

Bleach22
May 22nd, 2007, 01:01
Because Two Worlds is apparently shit.

LOL I WANT THAT IN MY SIG xDD. So blunt.

Anyway. Wouldnt mind WoW on 360. I cba with MMO's on PC after FFXII. Keyboard and Mouse isnt my kindof thing unless its for CS or Halo CE.

Yeah I want to know that too...is it any good? I was thinking of getting it, but visually it looks crap - so gameplay wise is it worth it's money?

I enjoy C&C3 on 360. Very very very good single player and online is good too, except its not as... skillful (if you know what i mean) as LOTR.

Rival24
May 22nd, 2007, 01:17
LOL I WANT THAT IN MY SIG xDD. So blunt.

Anyway. Wouldnt mind WoW on 360. I cba with MMO's on PC after FFXII. Keyboard and Mouse isnt my kindof thing unless its for CS or Halo CE.



I enjoy C&C3 on 360. Very very very good single player and online is good too, except its not as... skillful (if you know what i mean) as LOTR.
Why would it not be skillful?

Praetorian
May 22nd, 2007, 02:32
CnC is quite good on the 360, as good control wise as LOTR (better even) and a better game all round. Dl the demo to decide. btw, you REALLY need VGA to enjoy this game properly.

It is a good 360 RTS showcase.

Bleach22
May 22nd, 2007, 05:10
Why would it not be skillful?

All anyone uses (When you find a game, theres only even 2000 people on it...) is a bunch of fucking mammoth tanks. So really its just a game of whos quickest to build mammoth tanks and own the other teams base.

Nobody ever plays anything but versus too.

But I would just but it for single player. If you dont allready have LOTR I would get that instead of C&C3 on 360.

UncleGuito
May 22nd, 2007, 05:11
Good, keep it on PC. Having it on console would have ruined the series.

nofear360
May 22nd, 2007, 07:53
Good, keep it on PC. Having it on console would have ruined the series.
Starcraft on the N64 did'nt ruin the series. Age of Empires for the PS2 didn't ruin the AOE series either :?

Schalkie
May 22nd, 2007, 08:46
Console WoW wouldn't work, been a healer in end game instances. It would be complete hell on a console.

Praetorian
May 22nd, 2007, 15:07
why would WOW not work on a console? Point and click combat is not perfect, a pad control system would be good.

And console ports never ruin a series. Is half life still kick ass? yes? Thank you.

HylianHitman
May 22nd, 2007, 16:57
Lord of the Rings was bad. I hated it.

Thryon
May 22nd, 2007, 19:32
Does no one remember Assassin's Creed?

nofear360
May 22nd, 2007, 21:56
Does no one remember Assassin's Creed?
No offense but what does Assassin's Creed have to do with Stracraft?

Thryon
May 22nd, 2007, 22:03
Just the fact that they steadfastly denied it for the Xbox 360, although all signs pointed to it being developed.

Blizzard will wait till the PC version is out, then announce a console version.

Praetorian
May 23rd, 2007, 01:32
True, but blizzard have a history of saying no to consoles. RTS games can work and do sell on consoles, I think perhaps they may be avoiding doing one to avoid backlash from PC gamers who feel it would 'cheapen' the game. God knows how, was oblivion any cheaper on pc when the 360 version came out?

Voyager2k
May 23rd, 2007, 05:10
When Blizzard says 'no' to a project/port it means NO. Period. Blizzard thinks very diffrent than any other developer out there. The life cycles of their games exceed the life cycles of most consoles easily. They're not in for the short, quick buck which is how console games work. It's not even a technical problem or anything like that. It's just not going along well with Blizzard's business model and core philosophie.

And to Blizzard having a history saying no to consoles ... now that is some real bullshit right there :) The company's very roots are in the console business with Blackthorne beeing their first game or one of their first games on like the n64 or snes, don't really remember which one it was anymore.

But as much as we all would like it ... Starcraft isn't going to make it to any console.

Thryon
May 23rd, 2007, 05:50
True, but blizzard have a history of saying no to consoles.

I still have the Playstation version of Diablo on my Arcade box. :P

On to another game that will never make it to the Xbox 360. Has anyone listened to this. They are now talking about the potential of an Xbox 360 version of Metal Gear Solid 4 (3:45 to 4:45). While they are not saying it will be coming to the 360, they are not saying it wont.

http://www.podtrac.com/pts/redirect.mp3?http://zdmedia.vo.llnwd.net/o1/Podcasts/EGM/052107.mp3

UncleGuito
May 23rd, 2007, 06:42
Starcraft on the N64 did'nt ruin the series. Age of Empires for the PS2 didn't ruin the AOE series either :?

Sure they did. Well, they didn't ruin the series, per se, but were horribly executed and not worth playing. RTS's don't belong on consoles; I don't care if C&C and LOtR did decent, Starcraft is WAY to important to screw up.

Plus, the types of gamers are usually a lot different on PC than on consoles. I doubt most console owners have even touched Starcraft, let alone want to. Keep it where the demographic fits best.

Curry
May 24th, 2007, 03:28
They should continue working on Diablo 3
Amen.

Praetorian
May 24th, 2007, 04:38
Sure they did. Well, they didn't ruin the series, per se, but were horribly executed and not worth playing. RTS's don't belong on consoles; I don't care if C&C and LOtR did decent, Starcraft is WAY to important to screw up.

Plus, the types of gamers are usually a lot different on PC than on consoles. I doubt most console owners have even touched Starcraft, let alone want to. Keep it where the demographic fits best.

LOTR and CnC have sold resonably well on 360, so why wouldnt starcraft sell well on 360? And how could this possibly affect the PC version? 10 years ago people said FPS games did not belong on consoles... now look at the market. Sure we have a long way to go, but you have to crawl before you can walk.

As for Blizzard not working on consoles, anybody remeber how quickly starcraft ghost died, and the fact blizzard repeatedly say no to WoW console despite the fact FFXI is on ps2 and 360? Blizzard have not made a console game as far as I know for at least 6 years! All in all philosophy or no people would buy it and enjoy said games on a console and it would make blizzard money, so again the only reason not to is snobbery, which is a little misplaced in the games world of the 21st century.

PS: I played through half life 1, doom, CS, command and conquer 1 and many more 'pc only' games of the 90's on consoles, and loved it. I couldnt afford a PC at the time, and enjoyed the games. Did that ruin them in any way for anybody, or just increase game sales and availability for consumers?

Voyager2k
May 24th, 2007, 17:48
The core problem with ppl chanting over and over again how rts games don't "belong" on consoles might be plain and simple penis envy. Ever consider that ?

Imagine the day would come when a rts on a console actually has better controls and looks better than the pc version .... And that will happen because pc rts controls and designs are FAR from modern or even intuitive and so far console controls for rts games are still based entirely on the pc control scheme ....

Hell shall freeze over ;-)

Praetorian
May 25th, 2007, 02:17
well I dont know about that, but It couldnt hurt financially or design wise to port starcraft, so I hope blizzard change their minds. Let us hope.

HylianHitman
May 25th, 2007, 02:22
Remember that Starcraft is considered the greatest RTS of all time.

Remember that PC is the 'place to be' for RTS.

This is an important undertaking in gaming history, and Blizzard must work the pure awsome into this game Starcraft 2.

nofear360
May 25th, 2007, 03:08
I see it more as a new and fresh genre for consoles. Due to its complexity controls-wise (for "casual" gamers) and poor reception by people who believe RTS games belong to the PC, it will take some time for the genre to take off on consoles.

SneakySnake
May 25th, 2007, 05:12
Being a fan of Diablo, Diablo 2, and an addicted fan of Starcraft the Warcraft RTS's and WoW. I say thank god to this news! Although I hadn't really worried about it, nor thought about it much actually. Starcraft 2 is waaay too epic to leave chance for sucking, I'd much rather have develop for just the PC and not muddle it up with cross-platform crap. C&C3 did a pretty good job with trying to put an RTS on a console but I think that nothing will truly match the ease and feel of a PC. PC is so much for natural and everyone is a lot more used to it, especially with an RTS. Plus I don't think the sequel to such a huge title like Starcraft is Blizzard's time to be getting into console development again. They have been solely PC developer's for awhile now and this game and this time are just definitely not right for them IMO. I think they need to come up with a completely new franchise designed with the console in mind if they were to switch back to console development. Actually, Starcraft: Ghost, of all games, goes to show how many problems are created when trying to develop for a console when that isn't your main platform. I think it would be awesome to eventually see something from Blizz on a console once again, I like many loved the Vikings, but that was also a long time ago in a vastly different era of gaming. Despite being one of the hugest developers for PC games, if not THE hugest IMO (maybe tied with Valve), it takes a lot to develop for consoles, where things are a lot more restrictive in terms of coding options, and you are also refined to a lot more publishing issues and production intricacies. Anyways, I think this is further positive news. I have a lot of faith in Blizzard as they have not made a game that I didn't like at least a bit so far, if not a lot. Blizzard is the company with probably the most titles in my category of "Games I was addicted too/Played for over 12 hours straight."

Praetorian
June 3rd, 2007, 19:14
so why dont they make it for pc, make it awesome, THEN port it over to a console? If they did that, how could it possibly be bad on pc because of the port?

HylianHitman
June 3rd, 2007, 20:28
Hey, maybe they will. When people stop caring about Starcraft.

Which could be a long time.

Schalkie
June 3rd, 2007, 23:06
Hey, maybe they will. When people stop caring about Starcraft.

Which could be a long time.

Korea will never EVER stop caring about anything with starcraft. Pro starcraft players are the guys on the posters in a teenage girl bedroom.

And to reply to the post asking why WoW wouldn't work on a 360.

I don't have the screenshots of me playing in Endgame instances with 40 others no more, but think about it try selecting a specific target out of 39 guys with a controller, without being able to get decent macro's (no typing as of yet) going. Nor is there a modcommunity open for the 360.

Seriously if you've played hardcore wow you'd know it just isn't doable,

Couple that with the fact a controller just never ever will have more buttons compared to a keyboard, and you'd have a skillbar of approx. 25+ skills on your screen. (i'm talking healer based here) As a druid i had 5 different levels of 1 skill on my bar just to have different healing amounts and manacosts.