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Old July 26th, 2007, 21:09   #1
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Default Heavenly Sword demo

Yay, so the Heavenly sword demo is finally here. Have any of you guys played it already and what do you think about it?



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Heavenly Sword is about a dramatic tale of revenge where protagonist Nariko, a fiery red-haired heroine embarks on a quest for vengeance against an invading King and his army. The story builds around the ancient Heavenly Sword which once belonged to a powerful deity. It can never be wielded by a mortal without it draining their life-force, killing them within hours.
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Old July 27th, 2007, 02:00   #2
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Default Re: Heavenly Sword demo

It actually made me start looking into the dreaded PS3. xP

It really does look amazing.
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Old July 27th, 2007, 02:31   #3
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Default Re: Heavenly Sword demo

Yea it really does! Too bad the demo is really really short, but it gives a pretty good impression of how the fighting works and that's probably what you'll be doing most anyway. I want this game!
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Old July 27th, 2007, 03:19   #4
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Default Re: Heavenly Sword demo

Nariko, I mean, the graphics look sexy .
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Old July 27th, 2007, 18:27   #5
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Default Re: Heavenly Sword demo

My damn PS3's at my girlfriends house right now.
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Old July 28th, 2007, 03:46   #6
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Default Re: Heavenly Sword demo

Disappointing demo: nice graphics, inconsistent frame rate, boring gameplay.
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Old July 28th, 2007, 03:49   #7
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Default Re: Heavenly Sword demo

From what I've seen of it, it's very repetitive.
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Old July 29th, 2007, 19:46   #8
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Default Re: Heavenly Sword demo

and Linear.
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Old July 29th, 2007, 20:01   #9
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Default Re: Heavenly Sword demo

What's wrong with linear gameplay?
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Old July 29th, 2007, 20:04   #10
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Default Re: Heavenly Sword demo

Directed gameplay, aka not a game.
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Old July 29th, 2007, 20:17   #11
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Default Re: Heavenly Sword demo

Aw, I was starting to like this thing, now everyone's saying bad things about it. =[
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Old July 29th, 2007, 20:19   #12
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Default Re: Heavenly Sword demo

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Originally Posted by Chris View Post
Directed gameplay, aka not a game.


That's bullshit, lots of games are linear and there's nothing wrong with them. Gears is linear as fuck, just like GRAW, Lost Planet, Condemned and there's plenty of other games.
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Old July 29th, 2007, 21:58   #13
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Default Re: Heavenly Sword demo

I, myself, really don't like Linear gameplay but there have been really good games that are linear. Gears of War... sucks offline. =/ But who in hell bought that for the single player?
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Old July 30th, 2007, 02:17   #14
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Default Re: Heavenly Sword demo

5 minutes too short poor mans god of war
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Old July 30th, 2007, 03:16   #15
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Default Re: Heavenly Sword demo

Quote:
Originally Posted by Chris View Post
Directed gameplay, aka not a game.
And what the hell is everything else? Tell me do you indulge in a little First-Person Shooter? It's all linear and it's all directed and hence in your regards, no games are games ... unless they're completely online, where there are still objectives to meet.

Even Deus Ex, even as one of hte most open ended games is still directed and "not a game?"

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Originally Posted by Unrealevil View Post
I, myself, really don't like Linear gameplay but there have been really good games that are linear. Gears of War... sucks offline. =/ But who in hell bought that for the single player?
Gears of War was one of the best Single-Player games around as was The Darkness, whose multiplayer sucked.

Games are as much for the story and scripted scenes as they are for bragging rights online.

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Originally Posted by Rival24 View Post
That's bullshit, lots of games are linear and there's nothing wrong with them. Gears is linear as fuck, just like GRAW, Lost Planet, Condemned and there's plenty of other games.
Rival, all games are directed to a degree. Even your RTS are directed, you've still got to meet the objective to win. If you're after a non-directed game, go join Second Life - even that's not a game though :|

I'll admit the Heavenly Sword demo was very, very short (pulling in at 3.30 - 4 for me) however I really enjoyed it. Felt to me like a mix of God of War and Devil May Cry.

I love the way the screen isn't too cluttered (except with enemies) and I found no problems with the frame rate at all, though I must be one of the few.

Highlights for me was the exceptional detail in the first introductory movie and the scripted sequences were nice and smooth. I'll admit the battles were a little repetitive but I found it was fun to mix it up and use all the different combos and stuff to make the game more interesting for myself.

Got a challenge for you, make it through the demo holding nothing but either R1 or L1 (power stance or ranged stance) cause this will also negate the auto-block (which I though was a nice feature).

Also, Triangle is your friend!
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Old August 4th, 2007, 05:17   #16
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Default Re: Heavenly Sword demo

I love the demo. One of the few fighting games I actually like. Then again, for some odd reason I kinda seem to like Ninja Gaiden Sigma too ... I don't die all the time as soon as I enter the building which made me HATE the xbox version. Couldn't stand that one on xbox but the PS3 remake seems much more accessible (and easier for old ppl like myself).

And if you think combat in HS is repetitive ..... let me give you a small hint You have A LOT of options there to make your own "choreography" for every battle. That's the whole point of all those slomo moves, aerials and stuff. Fight so it looks awesome ... it's very satisfying to make a battle look good.
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Old September 10th, 2007, 16:00   #17
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Default Re: Heavenly Sword demo

Too bad it isn't available for the X360. The game looks hot .

But if the gameplay is linear, boring and with a lot of framedrops I don't want it. I want a good hack n slash game with a decent story and nice graphics for the x360.
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Old September 12th, 2007, 18:42   #18
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Default Re: Heavenly Sword demo

while playing warhawk (i rule at it.), i was having a discussion / argument with some xbox fanboi claiming that gears of war single player game was amazing, online sucked, and claiming that bioshock would probably get game of the year.

somehow heavenly sword comes up, and he starts bitching about how its overrated, that reports say you can beat the game in about 10 hours.

what? you can beat gears + bioshock in that time too.

fanbois! i tell ya.

as far as linear complaints...
not every game needs to be 'sandbox'.
not every game needs online play.
not every game needs real time action.

my 2 cents.
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Old September 12th, 2007, 18:50   #19
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Default Re: Heavenly Sword demo

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what? you can beat gears + bioshock in that time too.
WRONG - Gears + Bioshock= 10 hours

RIGHT - Gears + Bioshock = 25 hours
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Old September 12th, 2007, 20:05   #20
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not every game needs to be 'sandbox'.
You're right. Not every game needs to be as open ended as Oblivion. On the other hand, NO game needs to hold your hand all the way through.

Go here for this scripted event, now go here and watch this cutscene. Now press X LEFT O RIGHT RIGHT LEFT. Good boy!
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Old September 12th, 2007, 20:11   #21
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Default Re: Heavenly Sword demo

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Originally Posted by Chris View Post
You're right. Not every game needs to be as open ended as Oblivion. On the other hand, NO game needs to hold your hand all the way through.

Go here for this scripted event, now go here and watch this cutscene. Now press X LEFT O RIGHT RIGHT LEFT. Good boy!
linear gameplay =/= holding your hand.

Did you ever play Half Life? you have one way to go the entire game...

What, do you claim Gears isn't linear because at maybe 3 or 4 opportunities througout the game you have a choice of one of two linear paths to walk down?

Numerous games over the years i've quit halfway through because the story isn't gripping. If i walk a straight line for 25 hours hitting A the entire time, while getting incredibly engaging cutscenes telling a well crafted story, it's a great game.

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WRONG - Gears + Bioshock= 10 hours

RIGHT - Gears + Bioshock = 25 hours
sorry, i used the '+' as 'and'. both games are around 10 hours.

hell, Dead Rising, which continues to be the 360's best title to date, takes around 6 straight hours to beat. (but i admit, has tremendous replay value).

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Old September 16th, 2007, 04:39   #22
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Default Re: Heavenly Sword demo

Got my import copy of HS today (actually it's already tomorrow so I got it yesterday! confused ? me to!) and so far I like it very much.
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Old September 17th, 2007, 12:53   #23
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Default Re: Heavenly Sword demo

All I know about this game is my friend has been doing the 3D Modelling/Texture mapping on this at Sony Cambridge

TBH there are lots of games that are "Linear" but are really really good storyline driven one game from the Last Gen which really stands out for me was Farenheit (Indigo Prophecy for u guys across the pond) and that was really linear one way to get in the base one way out but there were storyline choices like saving someone or running away but graphically it sucked and also Max Payne I and II are linear but they were brilliant games I'm still Holding out for Max Payne III
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Old September 17th, 2007, 21:50   #24
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I didn't think too much of the demo.
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Old September 19th, 2007, 19:28   #25
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Default Re: Heavenly Sword demo

It's a fun ride and also a short ride. Difficulty is quite unbalanced too. There is no real progression in difficulty. It's mostly quite easy, even too easy. Except for the very last fight which - at least for me - was brutally hard. Took me 3 days to get it right.

Also there is very little ..... no actually ZERO incentive to play it again after beating it. You can improve your ratings somewhat but that seems almost impossible. At least I couldn't figure out how to really improve the ratings in most stages except for those I knew I messed up. But sometimes you end up with 1/3 even tho you seemed to play it "perfectly" with no idea what to improve.

No need to repeat all the good stuff, it's pretty damn awesome in every possible way except for the amount of content you get for your bucks.
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