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Old November 7th, 2006, 13:30   #1
BruNasty
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Default F.E.A.R. Multiplayer

Hello everyone!!

I just come to you with a few questions about F.E.A.R.'s multiplayer.

First off, I played a couple of Slo-Mo Dm, CTF and TDM and I gotta say, they implemented the Slo-Mo feature quite well!

My only question, and I apologize if this is in the manual for the game(since I rented it from Gamefly), is how do they figure out the scoring? If anyone can help please comment; I've searched the internet, other forums and after 3 hours I'm trying you guys. Thanks!!


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Old November 7th, 2006, 15:15   #2
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Default Re: F.E.A.R. Multiplayer

Gamefly used to have copies of the game manual on their website somewhere. I suggest you look there.
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Old November 7th, 2006, 15:29   #3
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Default Re: F.E.A.R. Multiplayer

I've only played the pc version and that was a while ago already but I thought it was something like this. There's some sort of object you'll have to get hold of and as long as you hold that object you gather points.
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Old November 7th, 2006, 16:21   #4
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Default Re: F.E.A.R. Multiplayer

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I've only played the pc version and that was a while ago already but I thought it was something like this. There's some sort of object you'll have to get hold of and as long as you hold that object you gather points.
I play a similar game with my missus
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Old January 12th, 2007, 11:51   #5
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Default Re: F.E.A.R. Multiplayer

I love F.E.A.R in multiplayer, one thing really pisses me off though. I'm quite a good player now after lots of practice but when I'm winning a deathmatch game people always quit because they are getting a severe beating by me.

This always ends up with me being the only one left in the game with like 10mins to go. So to get my points I have to wait for those 10mins to run down. Its so frustrating.

Another thing is when I finish the game I always notice that my feedback has gone down! how can people give you negative feedback for being good at a game? I dont use my mic when playing so I dont trash talk or anything.
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Old January 12th, 2007, 12:31   #6
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Default Re: F.E.A.R. Multiplayer

Yo Willocks,

hit me up with an invite, I haven't played FEAR multiplayer in a while. Plus, most of my friends are playing other shooters (R6:V, CoD3, GoW, etc.) I'm usually on between 9am-2pm my time, 2-7 yours? idunno I'm EST... hit me up!
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Old January 12th, 2007, 12:36   #7
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Default Re: F.E.A.R. Multiplayer

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Yo Willocks,

hit me up with an invite, I haven't played FEAR multiplayer in a while. Plus, most of my friends are playing other shooters (R6:V, CoD3, GoW, etc.) I'm usually on between 9am-2pm my time, 2-7 yours? idunno I'm EST... hit me up!
No probs I'll send you a friend request now. I should be on tonight for a F.E.A.R session.
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Old January 12th, 2007, 14:07   #8
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Default Re: F.E.A.R. Multiplayer

Well, I won't be on this weekend, Going to Daytona. However I will be on monday see-ya then!!!
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Old January 12th, 2007, 23:15   #9
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Default Re: F.E.A.R. Multiplayer

Quote:
Originally Posted by PaulWillocks View Post
I love F.E.A.R in multiplayer, one thing really pisses me off though. I'm quite a good player now after lots of practice but when I'm winning a deathmatch game people always quit because they are getting a severe beating by me.

This always ends up with me being the only one left in the game with like 10mins to go. So to get my points I have to wait for those 10mins to run down. Its so frustrating.

Another thing is when I finish the game I always notice that my feedback has gone down! how can people give you negative feedback for being good at a game? I dont use my mic when playing so I dont trash talk or anything.

Are the online acheivements hard to get?
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Old January 15th, 2007, 10:35   #10
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Default Re: F.E.A.R. Multiplayer

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Are the online acheivements hard to get?
They are quite easy although I dont have many myself yet. Most are 'kill 200 people online with a rocket launcher' kind of acheivements.
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